![]() ![]() ![]() ![]() Several of those who were upset by the recent announcement compared Diablo Immortal to one of NetEase’s previous releases, Crusaders of Light, which, admittedly, does look very similar to the BlizzCon demo. It is a wholly new game that we've built.Diablo Immortal isn’t a copy or a re-release of a 2017 mobile ARPG as many of the game’s detractors have theorized.īlizzard explained the game’s development history to Variety and reiterated what it already told BlizzCon attendees: “Blizzard, in partnership with NetEase, has built Diablo Immortal from the ground up for iOS/Android.” It is a new game going into new zones we've never seen before, fighting new bosses we haven't seen in this form before. They have new legendary items, new legendary gems. The character classes, while they may be six of the same character classes, they have new abilities they did not have before, they have variations on abilities they did not have before. It's being built from scratch on a new engine, and it's not a re-skin of Diablo III. It wasn't using to any of those previous games people are comparing it to. "This is an engine that NetEase is using for the first time. Pretty much everything else about the free-to-play adventure has a freshness attached, since Diablo Immortal's abilities, legendary items, and zones are all being built from the ground up. According to Technical Game Designer Kris Zierhut, the quality graphics are thanks to the new engine NetEase is using - an engine its other games weren't built on. What's been shown of Diablo Immortal, so far, looks impressive. ![]()
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